About the Studio

Independent work focused on systems, tooling, and strong visual character.

Capsize Games is run by Joe Curlee under Capsize LLC. The studio spans game releases, creative software, and technical tools that come out of the same engineering practice.

How it works

The studio is small on purpose.

Capsize operates as an independent project studio rather than a content mill. That means the site can hold a procedural generation addon, a local-first AI desktop app, and a crooked wild-west card game without pretending they are all the same product.

The connective tissue is software craft: clear rules, readable interfaces, and a willingness to let mood survive contact with engineering constraints.

Working areas

  • Game development in engines like Unity and Godot.
  • Desktop tooling in Python for local workflows and creative systems.
  • Web engineering in Django, React, and supporting infrastructure.
  • Retro presentation systems that are treated as design constraints, not nostalgia wallpaper.

Current Lineup

Projects already in orbit